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CoEmu - Original Project!




CoEmu - Original Project
The original CoEmu project is public now. Fullworking server with new features like hack protection, new class, new skills, new monsters, new items, day&night, weather, better gw, ... You can play on a TestServer (please read the website informations)

Link - CoEmu - Original Project



CoEmu - Original Project Information:
Scroll down for Screenshots!

Official Website: http://www.coemu.net
Official Forum: http://forum.coemu.net

CoEmu Project:
Author: MagicMan
Startdate: Novembre 2003, Break Decembre 2003 - January 2008, Comeback February 2008
Emulator: First CO emulator worldwide, fullworking (+ new features)
Applications: Account Server.exe (152kb), Game Server.exe (520kb)
Source Code Size: 245kb, 1'547kb
Database Type: MySql
Source Code Language: C++ till Feb. 2008 - Changed to C# for public scripting
Client Version: Newest (good) CO Client (5011)

CoEmu v1.00 Features:
• Multiple Servers - CoEmu is able to use more than one game server (one account server is needed and a custom amout of game servers)
• GM Access - Every player has his own custom access to / commands
• Non GM Access - Every player has standard @ commands to use
• EarthTaoist - New class EarthTaoist. This class has some new skills and some fire/water taoist skills. The strongest attack is Fortress.
• Skills - All Skills working (non-working skills of the real CO too). New Skills: Fortress, Dispel, AdvancedDispel, RandomTeleport, Restore
• Weather - It has weather on every map under the sky.
• Day & Night - Day and Night patch. ~1h night, ~2h day
• CoTime - The server has his own time now. Check with command @cotime
• Mining - Mining is working now
• New Monsters - There are a lot new monsters. There's a new monster type too. All MVP (Most Valuable Player) monsters are very very strong and hard to skill. They can use an amout of skills and they have their own AI. The drops are very good from MVP monsters. They spawn usualy only one time on a map in a certain time
• Monster AI/Skills - All monsters have AI and they can use skills too. Not all monsters configured.
• New NPCs - There are a lot new npcs
• New Maps - The world has more maps
• New Items - Some new items and some new item functions
• New Quests - Some new quests
• War of Castles (WOC) - You can fight like guild war. But you can win the castles and get rewards of them. Visit your own guild dungeon and and and...
• Rates - The server SwiCO uses the rates 4x
• 6 Main Cities - Stone City is a main city too
• Potency - The new client patch. Potency is shown but just a "number". It has no effects on your attack, defense or expiriences. (it will never have any effects on it)
• Message Board - Message Board is working now but a little different. Trade -> Public, Friends -> Only friends, Guild -> Your guild and ally guilds, Team -> Only Team members, Others -> Public
• Hacks - The server has a lot security in it. Most known hacks impossible. Hack users get banned on all servers.
• Module Based - The server code is module based, you can script NPCs, Monsters and Items without having the server application very easy
• DMapReader - High speed dmap reader. The reader reads all maps from the client to check, if you really jump/run to a possible location. It has different levels of ram using.
• ItemDatReader - ItemDatReader is a tool to read the whole itemtype.dat file with all attributes (also compositions). You can also edit them easy or just make an output in sql form
• Other Readers - SkillReader, ExpReader, EffectReader, MonsterReader, NpcReader




CoEmu - Original Project Images:
CoEmu - Original Project
CoEmu - Original Project
CoEmu - Original Project
CoEmu - Original Project
CoEmu - Original Project
CoEmu - Original Project
CoEmu - Original Project
CoEmu - Original Project



















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