"Lil for SphereServer 51a" -- found that on a russ

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Postby Jawn on Fri Jul 08, 2005 12:21 pm

Awesome work Fallout :)
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Postby Fallout on Fri Jul 08, 2005 12:22 pm

Beta 7 :)

http://fxd.nm.ru/updates/lil_beta_7.zip

+add new flag to INI config

Broadband=1 to switch-on custom ridable amount and 0 for switch-off it...

2Broadband
Man try to switch off it if be not working ... this is your error not mine..
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Postby Fallout on Fri Jul 08, 2005 1:03 pm

ups :) CombatView is buggy... if you get hit from non live object :) i know about it and fix it this is very simple BUT I DO NOT HAVE TIME :) and must go home
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Postby Bronx on Sat Jul 09, 2005 12:29 am

Great work Fallout!

Cooking bug doesn't work anymore, thanks for fixing that. :)

Theres another bug with cooking, well its not really a bug, but nothing will cook. Everything gets burnt to a crisp, even with 100.0 Cooking Skill. I tried cooking something over 20 times and it gets burnt everytime now.

I can't seem to ride any mounts by default. I had to switch "Broadband" from "1" to "0" in order to ride mounts.

Other than that everything looks good except CombatView (obviously you're going to fix that so I will wait till you do to do anymore testing with it).

Question: Can you fix the SRC.TARGET command?
In Sphere51a it does not work, i'm just curious if its possible to fix. The problem with it is when you target something after using the command, it always say "Targetted Item Gone?" and doesn't do anything. If you can't fix it, thats okay, I have a work around but I was just wondering if you can.

Thanks a lot for everything,
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Postby Bronx on Sat Jul 09, 2005 7:33 am

Hey Fallout,

I have a problem and I think it is from the fix for "MaxCharsPerAccount".

When I go to make a first character on an account with no characters on it, it doesn't let me. The client stays frozen at "Creating character" and in the console I get: "01:34:ERROR:10c:Bad Msg 00 Eat 104 bytes, prv=0c5".

I can make a first character with beta 6, so i'm assuming it has to do with the new fix for "MaxCharsPerAccount" in beta 7.

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Postby Fallout on Mon Jul 11, 2005 5:27 am

ok guys my hilday's is end and i'm continue :)

>>I have a problem and I think it is from the fix for "MaxCharsPerAccount".

this is my fault....
Code: Select all
and  eax, 0xFFFFFFF
cmp eax, 0xFFFFFFFF ; mistake! this check will be always FALSE! (check if account do not have char on it...)


fixed... tnx for report...


>>Theres another bug with cooking, well its not really a bug, but nothing >>will cook. Everything gets burnt to a crisp, even with 100.0 Cooking >>Skill. I tried cooking something over 20 times and it gets burnt >>everytime now.

this is very strange as for me it all ok :) hm....

>>I can't seem to ride any mounts by default. I had to switch >>"Broadband" from "1" to "0" in order to ride mounts.
i try to use new tehnick to patch this extension... but tell me what OS you are using and so on... i think it be usefull for me..

>>Other than that everything looks good except CombatView
All fixed all working :0

>>Question: Can you fix the SRC.TARGET command?
TARGET as default used only on item's and you must use special trigers to handle it... you can't call TARGET if SRC creature... i think i add some event's like On=@Targon_Char _Item _Ground )
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Postby Fallout on Mon Jul 11, 2005 6:18 am

*MaxCharsPerAccount fixed
*CombatView fixed...
*Ridable animal's fixed??? :) please test it..
+new event:
@RegionChange
SRC who want to change region.... or no SRC... :)
actarg1 - old region's flag's
actarg2 - new region flag's

return 0 - default action...
return 1 - player can't change region +) it be like invisible unbrakeble wall :)

http://fxd.nm.ru/updates/lil_beta_8.zip
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Postby Bronx on Mon Jul 11, 2005 8:05 am

Sweet job Fallout!

MaxCharsPerAccount works perfectly, thanks a lot. :)

CombatView works good but are you able to show the damage above your own character when you get hit. Like right now it only shows the damage you do, is it possible to make it show the damage of when you get hit.

@RegionChange, awesome idea. Love that too but there is a problem with it. It's not very big problem but a problem none the less. When I change regions while casting a spell, it will fizzle. I get "The spell fizzles." and in the console I get:
22:09:CRITICAL:Unhandled Exception time=249524!!
22:09:ERROR:Bad Spell 386992512, uid 04eb0


Rides still don't work by default. You have "Broadband=1" in the default lil.ini and having it like that I can't ride any mounts. I can ride them when I change it to "Broadband=0".

But other than that, its looking great Fallout.

Regards,
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Postby Fallout on Mon Jul 11, 2005 8:51 am

>>...are you able to...
i can anything... +) but i do not have some good idea i do not play in Ultima... so... :)


>>22:09:CRITICAL:Unhandled Exception time=249524!!
>>22:09:ERROR:Bad Spell 386992512, uid 04eb0

tnx... i be working on it..


>>Rides still don't work by default
wtf....
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Postby Fallout on Mon Jul 11, 2005 9:19 am

Ridable animal's now fixed +) i'm stupid idiot +) i simply change then parse config anim and item id... so must be ANIM ITEM_ID this is correct but be ITEM_ID ANIM then you double click on animals sphere try to find.... animation... of this creature... in ITEM_ID list... and it is false ofcourse
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Postby Fallout on Mon Jul 11, 2005 9:45 am

ш fixed RegionChange too.. this error ... is chenged actarg1 +) i save it now before call RegionChange and then restore it... (*peep* maybe... add my own trigger varibale :) and i do not think anymare about conflicts)

download:
Beta 8.1
http://fxd.nm.ru/updates/lil_beta_8_1.zip
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Postby Fallout on Mon Jul 11, 2005 10:01 am

hm ridable animal not fixed +(... *peep* it is realy *peep*.... hm... i must undestand whata *peep* is going on :)
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Postby Fallout on Mon Jul 11, 2005 10:38 am

huh... i think working.. test it :)

http://fxd.nm.ru/updates/lil_beta_8_2.zip
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Postby Fallout on Mon Jul 11, 2005 12:56 pm

Beta 8 rev. 3

new add on :) make our life is colorfull syntax:

now working only with SYSMESSAGE

SYSMESSAGE #COLOR,FONT,TEXT

i make simple syntax check so if you write incorrect syntax you symply see default sysmessage with text like:

#02432,465,Bla bla

so rulez is:

COLOR is hex 2byte value ... FONT is a 1 diget value... no spaces tab's and so on... example...

Code: Select all
SYSMESSAGE #0033,3,Hello World!


this mean what we use 0x33 color with 3 font... if you want ... tell what syntax do you want to see... and maybe you need function like extension on 51a .... so i mean ... player can use SCRIPTABLE COMMANDS like in 55i .... so .. i mean..

.drinkheal

and this commands start some script to drink heal.... think think think ... about it :)

http://fxd.nm.ru/updates/lil_beta_8_3.zip
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Postby Bronx on Mon Jul 11, 2005 1:03 pm

Very nice Fallout. :) I will take a look in a while.

Although if your gonna have .drinkheal, you need .drinkmana, lol :)

Possible .bandageself? :P

Didn't know you could make player commands!

Keep up the good work Fallout :D

Regards,
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